Rules
Components
Flaw Deck
Collect one of each of these 6 charming traits to win. Each Flaw card features a quote from a character who embodies that flaw. Treasure them like the trophies they are!
Blame Deck
Match your red Blame cards to your opponents' blue Flaws. It's like pointing fingers, but with cards!
Annoy Deck
These disruptive cards are your secret weapons. Use them wisely to gain the upper hand and watch your opponents squirm.
Super Cards
These rare game-changers are like a perfectly timed zinger in a heated argument. They can turn the tables and leave everyone reeling. Play them at just the right moment to create glorious chaos!
Setup
- • Shuffle the decks and deal each player 4 Blame cards, 3 Annoy cards, and 2 Flaw cards.
- • Keep your Blame and Annoy cards hidden. Place your Flaw cards face-up so everyone can admire your shortcomings.
- • Place the Blame deck in the center of the table for easy access. Keep the Flaw and Annoy decks nearby for replenishing as needed.
- • Every time you play a Blame card, draw another. Your best defense is a good offense!
Objective
Be the first to collect one of each of the 6 Flaw cards. Embrace your inner Arrogant, Condescending, Meddling, Obnoxious, Odd, and Tactless self! (You also win if you collect 6 of the same Flaw.)
Gameplay
On your turn, use your Blame cards to:
- • Call out another player in front of everyone by matching a Blame card to their Flaw. Place the cards in the middle of the table for all to see!
- • Flip the top card of the Flaw deck. If you have a matching Blame card, snag that Flaw for yourself!
Your opponents can:
- • Blame you back and steal your Flaw. But be careful - if you end up "Flawless," you only have one turn to find a Flaw, or you're out!
- • Play an Annoy: Duck card and escape accountability for your Blame. Maybe next time!
- • Play an Annoy: Undo card to bounce your Blame right back to your hand.
Cards
Annoy Cards
Duck and Undo
Play these during your turn to ignore played cards or force opponents to take back their moves.
Skip and Steal
Play these during other players' turns to sabotage their plans or snatch their cards (except Blames aimed at you).
Super Cards
Can I Take a Look?
Peek at an opponent's cards and discard one. Nosy, aren't we?
You're In My Seat
Everyone passes their hand to the right. Enjoy your new perspective!
Stop Hitting Yourself
When a player starts with a Blame card, hit them with this Super Card and make them self-Annoy with the first matching card from their hand (or the deck).
Most Annoying Card Ever
Annoy another player whichever way you like!
Card Exchange
If your hand is a dud, on your turn you can:
- • Swap 1-4 Blame cards from your hand with the Blame deck.
- • Exchange 3 identical Flaws for 1 new Flaw from the deck (except for a winning 6th Flaw).
- • Trade Flaws for Annoys at a 3:1 ratio.
Apologies Endgame
When there are fewer than 4 players and someone throws up their hands and shouts "I apologize!", the game shifts gears. Now, it's a race to lose all your Flaws by blaming yourself! Only one self-Blame per turn, and other players can play Duck or Undo cards to interrupt your pity party.
Now you're ready to unleash your inner Dramanoes champion! Remember, it's all fun and games until someone loses a friend. Serve those lemons with style!